This is a 3D neuron I modeled for my Scientific American mock cover.
This is a 3D model of an eyeball I produced as an exercise in modeling and texturing.
This is a 3D erythrocyte (red blood cell) produced as an exercise in modeling and lighting.
I made a video about the content of popular music. A bunch of flashy nothing, and then some objectification of women, all over a dope beat.
The most recent endeavor I've taken into glitch art is pixel sorting; a type of algorithm that takes an image and organizes pixel information in a certain way. I used this algorithm to produce stills, and then frame-by-frame composed to an audio sample I produced.
A fractured story about the daily routine of disassociation and mysticism. All set to some music I made.
Working with familiar imagery, I utilized a datamoshing technique to meld two very different forms of beauty and pleasure into one audio-visual experience.
My first finished work utilizing datamosh technique. An attempt to portray the disassociation I used to experience.